Its music, mechanics, and theme seem to fit this fairly well. Wynncraft fundamentally is a game about adventure and exploration. So, as weird as this may seem to some, I'm going to say 'choice' doesn't fit Wynncraft, however, it could fit its openness. Me and Silver Mirror also talked about this once, and his argument was something along the lines of 'Does it fit Wynncraft as a game though?'
I think what I got out of our conversations generally was that while it is possible, a mass amount of it could lag the server. This is actually something Nova and me looked into a very long time ago.